Small games.
Big feeling.

We make playful mobile experiences with sharp ideas, tactile design, and just enough surprise to stay with you.

Explore our games

Four worlds
iOS + Android

Trip Sorter app
PicGuess game
Card Kittens game
01—04Made to play
4.8average rating
Word puzzlesCard gamesTravel toolsThoughtful play

Selected work · 2024—26

Four ideas.
Four different moods.

From five-minute brain teasers to full travel plans, every Eminence product starts with one useful, playable idea.

01Word puzzle

Guess the Image

PicGuess

Look closer, think sideways, find the word. A visual puzzle game built around small moments of discovery.

In the game
PicGuess screenshot 1
PicGuess screenshot 2
PicGuess screenshot 3
PicGuess screenshot 4
04 screens
02Travel utility

AI Travel Planner

Trip Sorter

A calmer way to shape a trip. Discover places, order the details, and turn a list of ideas into a plan.

In the game
Trip Sorter screenshot 1
Trip Sorter screenshot 2
Trip Sorter screenshot 3
Trip Sorter screenshot 4
04 screens
03Card game

Solitaire Puzzle

Card Kittens

Familiar cards, fresh rhythm, plenty of personality. A modern solitaire puzzle with a mischievous edge.

In the game
Card Kittens screenshot 1
Card Kittens screenshot 2
Card Kittens screenshot 3
Card Kittens screenshot 4
04 screens
04Knowledge game

Word Challenge

Islamic Word

A warm, family-friendly word challenge inspired by Islamic knowledge and designed for curious minds.

In the game
Islamic Word screenshot 1
Islamic Word screenshot 2
Islamic Word screenshot 3
Islamic Word screenshot 4
04 screens

The studio

We believe the best mobile experiences feel made by people, not manufactured by a machine.

Eminence is an independent studio for compact, characterful digital products. We move from puzzle loops to practical tools, but the standard stays the same: clear thinking, strong visual craft, and respect for the person on the other side of the screen.

4.8average rating
2mobile platforms
4+worlds shipped
01

Delight over distraction

We want players to leave smiling, not stuck in an endless loop.

02

Clarity is a feature

Every screen should make the next tap feel obvious and rewarding.

03

Small teams, close craft

The people with the idea stay close to every detail that ships.

Open to thoughtful conversations

Have an idea that
deserves to exist?

Partnerships, publishing, or a good conversation about the future of play.

cuneyt@eminence.games